In the third and last day of Web Summit, the enormous tech conference celebrated recently in Dublin, Ireland, we headed to the Centre Stage to attend the talks of some noted speakers arousing our interest. Here, our highlights.
An hour of code
Hadi Partovi, co-founder of education non-profit Code.org, introduced us to the worldwide campaign “Hour of Code”, an initiative aimed to demystify computer science and inspire millions of school students to learn to code. The campaign, born in the U.S. in 2013, is backed by technology leaders like Google, Microsoft, Apple, Amazon, and many others.
The Iran-born entrepreneur said that even if computers are everywhere, increasingly impacting every field of human activity, computer science is just on the recovery from a 10-year decline. In the U.S., there are fewer computer science students than 10 years ago, meanwhile in Europe only 11 countries have science/coding in the schools’ curriculum, at the same time as “every single industry is desperately trying to hire programmers”.
Initiatives like this Hour of Code try to address the matter. Even if anyone (teachers, parents, etc.) can host an hour of code anytime, the next milestone will be happening during the week of Dec. 8th – Dec. 14th, when they plan to achieve the goal of tens of millions of students around the world trying an hour of code.
After a brimming Open Hardware Summit, full of projects and ideas, we had the chance of talking with Simone Cicero, co-chair of the event and a sort of polymath of the New Economy: Blogger, Speaker, Digital Strategist, Event Designer, Facilitator, Dot Connector… Through his multiple activities and his blog Meedabyte, he analyzes the changes in society, economy and production in this new era of collaborative blossoming and disruptive technologies. This, together with his front-row activities as Connector at Ouishare, gives him a broad view of the advances that Open Culture and Sharing Economy, among other issues, are experiencing.
P.N. After Open Hardware Summit 2014, which are your conclusions of the event ?
S.C. My impression of the Summit is that it was a good start, but it is quite far from where I would like to be in terms of awareness and groundwork… That kind of event should be much more a community trying to lay out the world. I really think that we need to start to do more in terms of actionable knowledge and decisions, like a wiki, discussion groups, etc. –a real community, because there is no a real community engagement right now. And we are a big community, so we have to spread wider to discuss about real issues. What I see is companies flocking to this collaborating economy and open source, increasing blogging interest and so on, and it’s like the tipping point is finally arriving. This is reflecting that our community is growing exponentially. Finally, we are getting to the point that this must be changing as soon as possible, now the question is will it be possible to change everything in such a small amount of time …
P.N. But it is going really fast …
S.C. Yes, it is going fast, but also unfortunately that disaster where we are living is going pretty fast, probably faster, so when I think that we need to change everything in 15 years…
Showcases, exhibitions, workshops and talks in the field of robotics, 3D printing, drones, sensors, and many more, took place during 4 days at Rome’s Auditorium Parco della Musica.
Maker Faire Rome was promoted by Camera di Commercio di Roma and curated by Massimo Banzi and Riccardo Luna.
On this post we will focus on the Opening Conference that gathered an array of noted international speakers to talk about the future of the Third Industrial Revolution and Maker Movement.
I can’t let you do that, Dave
Science Fiction author and technology activist Cory Doctorow made one of the boldest speeches of the meeting. Doing a strong call to make an active defense of liberties on the Internet, he depicted a chilling future if we don’t do something now about some issues: particularly, he addressed, privacy and freedom of expression. He talked about the interests of companies to limit liberties on the Internet, being done that for the ruling technocapitalism system it is not convenient that people can freely share their knowledges and discoveries –even they are already achieving to turn illegal the act of publishing certain informations.
Referencing Hal 9000’s quote of the film “2001: A Space Odyssey”, Doctorow mentioned the growing possibility of machines starting to decide what things we can communicate based in parameters predefined by companies.
Furthermore, he also remarked the importance of organizations like Open Rights Group to preserve liberties of individuals on the Internet, and finished saying that “The Internet is the nervous system of XXI century”, hence we shouldn’t underestimate the importance of these issues in order not to jeopardize the future of Humanity.
Scientist Michael McAlpine from Princeton University presented his researches in the development of bionic humans. Some years ago, he developed a flexible material that produces energy when subjected to mechanical pressure. This can be applied to generate power from human motion, for instance portable electronics powered by walking. Nowadays, he is working on the creation of bionic organs through 3D printing, being the advancements so promising up to the point that McAlpine envision a future where being bionic will be something normal.
First day was fully focused on talks, there we listened to fascinating speeches from a range of open source hardware experts. Following below, some of our highlights.
Second day was the community day, organized in small workshops to connect face-to-face and learn from key protagonists of the OSH movement.
“I’m a believer”
David Cuartielles, one of the creators of the platform Arduino, opened the summit with an encouraging speech. Being able to believe from his childhood and through his adolescence, what Cuartielles believes now in his maturity is in open source, and particularly in open source hardware. A place where he finds there is still room to contribute to a greater good. So, he stated, don’t worry so much about open source being useful, but make it useful, go create stuff, and make things open.
From design collective MADLAB.CC, researchers Madeline Gannon and Zach Jacobson-Weaver (also from EnArtDezArk) presented Robo.Op, an open, modular platform for hacking industrial robots. This hardware & software toolkit prototype works as an universal shield adaptor to communicate with robots by using different software interfaces and devices. Their search goal is to approach robotics to a broader public, overcoming the current limitations in the area (prohibitively expensive, proprietary interfaces, private knowledge) with their proposal of modular hardware, user-friendly software and knowledge hub.
MADLAB.CC is also a collective that explores the edges of digital creativity by merging disciplinary knowledge from architecture, robotics, human-computer interaction and design. We had the opportunity to speak with Madeline and Zach about all these issues. The interview will be posted soon.
“Wealth without money” is one of the mottos in RepRap community. Conscious of the deep revolution that the creation of a self-replicating machine implies, they go beyond the technical issues and promote a new social philosophy based on openness, sharing and creativity. RepRap (abbreviation of replicating rapid prototyper) was born as a project with the clear goal of creating a 3D printer able to print its own components. Founded in 2005 by Adrian Bowyer, it was in September 2006 when a RepRap printed one of its components by the first time, by Vik Olliver. Next, Olliver built the first RepRap “child” –that is, the first completed self-replicated 3D printer in history.
It was a huge step towards the Third Industrial Revolution. From then, RepRap community increased unstoppably, with around 15,000 registered users now. However, it is not possible to trace all existing RepRaps today, as they can develop by themselves… So when we had the chance of talking with Vik Olliver, we knew that we were talking with the “father” of a long-range movement. The funny thing of it is that he knows, too.
P.N. Even if you are one of the leaders of the RepRap movement, you always emphasize the great importance of community, and specially on the essential role of open source ideology. Do you consider open source a solid business project?
V.O. Of course. Open source works because if you have two companies working on a project for you, it will be easier for everybody if they do it on an open source basis. It means that you can get more than one company to work on a project and share the benefits and share the experience, and there’s no worry that lawyers will descend upon anyone after the project is finished.
Any content business that is struggling with new digital models nowadays, shall take a look at music industry: they were the first ones to face the challenge, and now they are pioneers in finding innovative solutions. Knowing this, Future Music Forum has brought together a leading-edge clique of professionals, eager to explain their answers to the questions asked in such troubled times.
Lodged at the old Damm Factory, well-known in Barcelona as one of the more active music sponsors in the city, Future Music Forum has provided a superb stage for some of the biggest stars of the business behind the scenes and out of the traditional labels field.
One of the brightest talks of the event was Mark Mulligan‘s, co-founder and analyst at Midia Consulting, who emphasized how technology has an essential role to modify the relationship between society and music: from the birth of radio to Spotify today, reactions have been many and very different, but music has survived, enlarging its reach. Using Mulligan’s words: “Not fighting the technology is the best we can do”. In his speech filled with graphics and data, he settled the four main phases on digital music: first, piracy; second, download; third, streaming; and fourth, the rise of curated and listen services, which is the one where we are placed now. Asserting that there is still a long way to go through, for instance on the streaming path or the fans engagement, he pointed out that “artists still need to find their pop-corn”, as they haven’t found yet the alternative way of getting the expected revenues from their work. Continue reading “Future Music Forum Barcelona”→
By choice or by force, many business are quickly turning into free. Default price in many services tends to be zero, and this situation which at first affected music, books and other items, easily reproducible by digital means, now starts to have an effect on physical items too: this was one of the impacts of the transformation of atoms into bits, and this will be one of the consequences of the transformation of bits into atoms. The free circulation of files on-line and the spread of digital fabrication join to create a new background where obtaining a particular object won’t be necessarily related to its purchase, as it could be made for free.
In his book <<The Curve: From Freeloaders into Superfans>>, Nicholas Lovell analyzes in detail this new business context where free products are taken for granted, and proposes solutions for those who are searching for a way to gain their earnings in the current situation. In Lovell’s book, you can find a very interesting and up-rising thesis: you can earn benefits from a free-of-charge business model, the key is just to understand what can you give without cost, who your customers are, and what are they willing to pay for.
The Fab City Symposium took place on Monday 7th July, as part of the Fab 10 Barcelona Conference. Throughout this one-day event, noted speakers shared their experiences and insights on a range of issues related to digital fabrication, focusing on the role that technology, policy and society have to achieve self-sufficient and productive cities. Circular economy was also an important issue that some speakers addressed. The event was kicked off by Antoni Vives, Deputy Major of Barcelona, and Tomas Diez, head of Fab Lab Barcelona.
We were eagerly looking forward to hearing Neil Gershenfeld, head of MIT’s Center for Bits and Atoms, and main leader of the Fab Lab movement. Of course, we weren’t disappointed: with his clear and condensed style, he explained the essential features of Fab Labs, their impact on society and economy now and in the future, and the roadmap of Fab Lab movement for the next years. Very aware of the transforming potential of these laboratories of fabrication, he emphasized their role as a tool to change the way we understand our relation with the day-to-day life and the objects around us. From democratization of fabrication tools to machines making machines, from programming of functional materials to the emergence of the personal fabricator, his speech guided us step by step by the road Fab Labs and Digital Fabrication will go through.
Sunday opened with the “3D Printing” panel talk featuring Vik Olliver and Roger Uceda from RepRap, Joan Ravantós from Stalactite 3D, Harma Woldhuis from Ultimaker, Sénamé Koffi from Woelab, and William Hoyle (moderator) from Ethical Filament Foundation.
RepRap guys explained the origin and evolution of their project, as well as the revolutionary concept lying behind it; a free 3D desktop printer that can print replicas of itself. Showing a firm support to openness (“evolution needs open source” they said), and highlighting the importance of the community for the success of an open source project, their talk was one of the strongest points of the day. They also commented on RepRapBcn, a Polytechnic University of Catalonia (UPC) project aimed to spread the use of RepRap technology in Europe. We spoke to Vik Olliver, core member of RepRap project. We will publish his interview soon.
Joan Ravantós from Barcelona-based start-up Stalactite 3D introduced us their 3D printer Stalactite 102, a high definition desktop resin printer with innovative technology and design looking pretty impressive. They just concluded a successful fundraising campaign on Indiegogo. Meanwhile, Harma Woldhuis from Dutch 3D printers fabricant Ultimaker told us the story of the company. Former participants of RepRap project, their founders launched this company in 2011, having had to go through a hard road to positionate it as one of the most successful open source companies within the Maker industry.
Finally, Sénamé Koffi from Woelab, a community of African makers and technology incubator center located in the small African nation of Togo, presented Wafate, the first 3D printer made of recycled electronic waste. By using these components, Woelab gives a solution to the problem of waste disposal while making 3D printing technology more affordable. This inspiring project deserved the first prize of Global Fab Awards this year.
During one week, starting from 2nd July 2014, Fab 10 Barcelona meeting gathered the international Fab Lab community. It was a week full of events focused on open technologies and social innovation. Most of the events were held at Disseny Hub Barcelona.
Atmosphere was thrilling: you could feel the excitement of people around workshop tables, the conviction of speakers at the panels and speeches, the energizing sensation that something not just new but real (and wide-ranging) was growing there. The choices were so many, and related to so many areas, that it was quite difficult to pick out just some. And everybody was there to make the best of the event: not only in terms of knowledge, but in terms of human relationship as well. If anyone has any doubt about the strength of the Fab Labs wave, Fab 10 Barcelona was the place to understand why this is a movement meant to last.
On 5th and 6th July, it also hosted the Fab Festival, a myriad of simultaneous events as workshops, demos, talks and exhibitions with topics like digital fabrication, emerging communities and productive cities.
Saturday started, for us, with Foodini, the 3D food printer by Barcelona-based company Natural Machines. Foodini prints all types of real food as burgers, ravioli or pizza, using fresh ingredients. During their workshop, they presented the printer as a kitchen appliance that can contribute to a healthier eating lifestyle, encouraging people to make their own food but saving them some of the most time-consuming cooking tasks. Foodini printers may also be helpful for professional use. They are on prototype stage, expecting to start shipping units in the second half of this year (2014). Its price will be around € 1,000 ($1,300).
Next we attended the workshop of e-Nable, a global community of makers, engineers, designers, parents and many others who create and design assistive hand devices for those in need. These designs are open source, and can be downloaded and 3D printed for less than $50 in materials, being available on Thingiverse. If you are interested to collaborate, you will find more info on their web site.
During the workshop, Kachina Gosselin and Jon Schull from E-Nable kindly showed us how easy is to make one of these mechanical hands. They also told us encouraging stories about members of the community, for instance a 11 years little girl who knew the project and decided to make hands for other children. They also told us about the origin of the community, which is a beautiful story deserving a separated post. The most touching moment of this workshop happened when a young couple came on stage, looking for an affordable solution for their 7 months child who has a not fully developed hand. E-Nable devices can become a viable alternative to expensive commercial prosthesis, particularly suitable for the growing child.