Is it possible to sense if an specific technological advance was made with genuine good faith? Talking with the founders of Arduino, you always have this honest impression. Some time ago we interviewed Massimo Banzi at Barcelona (you can read it here) and few months later we had the serendipitous chance of talking with David Cuartielles, co-creator of Arduino, as well as Electronics Laboratory Director at Malmö University and an active promoter of open hardware and education through technology.
Arduino is becoming something like a household name in electronics, being used widely by the Maker movement. For those who are not familiarized with it yet, let’s summarize saying that Arduino is an open source board of micro-controllers which has revolutionized the way of making interactive objects: easier, cheaper and backed on the community cooperation. A new way of understanding electronics, interactivity and our relationship with the world around us . As put in <<Arduino: The documentary>>: “It’s kind of like I’m taking one step up a ladder and helping other people go further up the ladder”. Talking with David Cuartielles in the Web Summit at Dublin, we better understood why Arduino’s community is unstoppably climbing the ladder of technological evolution.
P.N. Every day manufacturers are launching new “compatible with Arduino” stuff. It seems that it could happen in the future that everybody will say “an arduino” for any electronics board, as it is becoming like a generic…
D.C. Yes, something like this is happening and I must say that it is a honor to me, as we are changing the way people understands the creation of hardware and software.
P.N. How did you start working together in the Arduino project?
D.C. It’s a funny story. I started studying electronic engineering and working in the University, and I realized that even being a passionate of electronics in that moment I didn’t really liked the practice of it. I was 24 then. So I took the chance offered by the School of Arts and Communication of Malmö University, On January 1rst 2001 I took my car, all my things, and I drove through the bridge to Malmö, Sweden. In the University I gave Java lessons to Industrial Design and Interactive Design students: people who had no former education on technology, meaning that I was teaching to people who didn’t knew what an algorithm is, or discrete mathematics, or mathematic thinking at all. It wasn’t easy, I had to invent a full series of methods. Now it seems normal because many people is working on this, but back in the year 2001 there was nobody.
“Wealth without money” is one of the mottos in RepRap community. Conscious of the deep revolution that the creation of a self-replicating machine implies, they go beyond the technical issues and promote a new social philosophy based on openness, sharing and creativity. RepRap (abbreviation of replicating rapid prototyper) was born as a project with the clear goal of creating a 3D printer able to print its own components. Founded in 2005 by Adrian Bowyer, it was in September 2006 when a RepRap printed one of its components by the first time, by Vik Olliver. Next, Olliver built the first RepRap “child” –that is, the first completed self-replicated 3D printer in history.
It was a huge step towards the Third Industrial Revolution. From then, RepRap community increased unstoppably, with around 15,000 registered users now. However, it is not possible to trace all existing RepRaps today, as they can develop by themselves… So when we had the chance of talking with Vik Olliver, we knew that we were talking with the “father” of a long-range movement. The funny thing of it is that he knows, too.
P.N. Even if you are one of the leaders of the RepRap movement, you always emphasize the great importance of community, and specially on the essential role of open source ideology. Do you consider open source a solid business project?
V.O. Of course. Open source works because if you have two companies working on a project for you, it will be easier for everybody if they do it on an open source basis. It means that you can get more than one company to work on a project and share the benefits and share the experience, and there’s no worry that lawyers will descend upon anyone after the project is finished.
Any content business that is struggling with new digital models nowadays, shall take a look at music industry: they were the first ones to face the challenge, and now they are pioneers in finding innovative solutions. Knowing this, Future Music Forum has brought together a leading-edge clique of professionals, eager to explain their answers to the questions asked in such troubled times.
Lodged at the old Damm Factory, well-known in Barcelona as one of the more active music sponsors in the city, Future Music Forum has provided a superb stage for some of the biggest stars of the business behind the scenes and out of the traditional labels field.
One of the brightest talks of the event was Mark Mulligan‘s, co-founder and analyst at Midia Consulting, who emphasized how technology has an essential role to modify the relationship between society and music: from the birth of radio to Spotify today, reactions have been many and very different, but music has survived, enlarging its reach. Using Mulligan’s words: “Not fighting the technology is the best we can do”. In his speech filled with graphics and data, he settled the four main phases on digital music: first, piracy; second, download; third, streaming; and fourth, the rise of curated and listen services, which is the one where we are placed now. Asserting that there is still a long way to go through, for instance on the streaming path or the fans engagement, he pointed out that “artists still need to find their pop-corn”, as they haven’t found yet the alternative way of getting the expected revenues from their work. Continue reading “Future Music Forum Barcelona”→
By choice or by force, many business are quickly turning into free. Default price in many services tends to be zero, and this situation which at first affected music, books and other items, easily reproducible by digital means, now starts to have an effect on physical items too: this was one of the impacts of the transformation of atoms into bits, and this will be one of the consequences of the transformation of bits into atoms. The free circulation of files on-line and the spread of digital fabrication join to create a new background where obtaining a particular object won’t be necessarily related to its purchase, as it could be made for free.
In his book <<The Curve: From Freeloaders into Superfans>>, Nicholas Lovell analyzes in detail this new business context where free products are taken for granted, and proposes solutions for those who are searching for a way to gain their earnings in the current situation. In Lovell’s book, you can find a very interesting and up-rising thesis: you can earn benefits from a free-of-charge business model, the key is just to understand what can you give without cost, who your customers are, and what are they willing to pay for.
Sunday opened with the “3D Printing” panel talk featuring Vik Olliver and Roger Uceda from RepRap, Joan Ravantós from Stalactite 3D, Harma Woldhuis from Ultimaker, Sénamé Koffi from Woelab, and William Hoyle (moderator) from Ethical Filament Foundation.
RepRap guys explained the origin and evolution of their project, as well as the revolutionary concept lying behind it; a free 3D desktop printer that can print replicas of itself. Showing a firm support to openness (“evolution needs open source” they said), and highlighting the importance of the community for the success of an open source project, their talk was one of the strongest points of the day. They also commented on RepRapBcn, a Polytechnic University of Catalonia (UPC) project aimed to spread the use of RepRap technology in Europe. We spoke to Vik Olliver, core member of RepRap project. We will publish his interview soon.
Joan Ravantós from Barcelona-based start-up Stalactite 3D introduced us their 3D printer Stalactite 102, a high definition desktop resin printer with innovative technology and design looking pretty impressive. They just concluded a successful fundraising campaign on Indiegogo. Meanwhile, Harma Woldhuis from Dutch 3D printers fabricant Ultimaker told us the story of the company. Former participants of RepRap project, their founders launched this company in 2011, having had to go through a hard road to positionate it as one of the most successful open source companies within the Maker industry.
Finally, Sénamé Koffi from Woelab, a community of African makers and technology incubator center located in the small African nation of Togo, presented Wafate, the first 3D printer made of recycled electronic waste. By using these components, Woelab gives a solution to the problem of waste disposal while making 3D printing technology more affordable. This inspiring project deserved the first prize of Global Fab Awards this year.
Digital is ubiquitous, like it happened with electricity. It is not a novelty anymore.
We live in an hybrid age. Differences between “old” and “new” technologies become irrelevant. Every day, new projects merging physical and digital worlds are born.
PostDigital Node is a blog about bits and atoms.
We are aimed to promote projects related to Digital Fabrication, Maker Culture, Niche Factories, Wearable Tech, Internet of Things, Big Data, Smart Cities, Open Hardware, Sharing Economy, Legal Tech, Smart Health, Biohacking, Civic Tech, DIY / DIWO, Crowdfunding, Open Source, Creative Commons, Open Design, and more …
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