RE.WORK Berlin 2014 – Day One

RE.WORK is a far-reaching proposal for all those who are interested in how new technologies will affect our lives and business. It is organized in diverse cities during the year, bringing some of the most promising professionals and researchers on diverse high-tech areas. Last week we joyfully attended RE.WORK Technology Summit in Berlin: the easy-going nature of the city fitted so well with the relaxed, comfortable atmosphere of the gathering. It was the evidence that breakthrough ideas can be spread cleverly as well as peacefully.

First exciting proposal of the day came with Jamie Paik, contributor on École Polytechnique Fédérale de Laussanne and Harvard Microbotics Laboratory, who introduced us into the polymorphic universe of soft robotics. Robots’ softness can be extrinsic (by the way it is designed) or intrinsic (by the material chosen): they are conceived to act there where people or hard robots can’t reach, with a high level of accuracy. This research area is demonstrating itself highly useful in many different applications, as the soft robots are more adaptive, multi-tasked and re-purposed than the “harder” versions. They are ready to revolutionize many professional fields: from comfortable exoskeletons to exploratory robots, soft-robots can be an essential tool in the future. For a more graphic explanation, this video from Harvard University is really eyeopening:

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Collecting Data from One’s Own: an interview with Daito Manabe

After his enthralling speech at Sónar +D, we were eager to have the chance of speaking closely with internationally renowned artist Daito Manabe. A multi-faceted creator, so many are his specialties that it is difficult to name them all: programmer, designer, VJ, researcher, technologist … Seeing his cutting-edge projects succeeding one another, it seems that a perpetual storm must occur inside his head. Nevertheless, face to face and with the company of his translator, Daito Manabe was a calm and collected man, with warm manners and fresh thoughts.

P.N. With so many facets of your creativity running on your trajectory, which is the one that would define you better? An artist, an engineer, a researcher?

D.M. I really don’t mind, I tend not to label myself. Actually I spent most of my time programming…

P.N. Your researches and inventions involving motility are really a bright step forward. Are you planning to apply them in implementations for everyday life, for instance using them with therapeutic purposes?

D.M. I’m open to work for any purpose. I have not a license as a doctor, but I will be completely open to work with some. I’m doing anything that keeps me interested, and that would be interesting too: so if someone ask me, I will be glad to explore that practical application.

P.N. Your works are always filled with technical challenges. Which technical problems use to hinder your projects?

D.M. Usually most difficulties come from non-existing hardware, as software is easier for me to develop. Sometimes it is difficult to control: for instance, on the physical electrical stimulus you can’t see everything on the screen, as the real impact of the power you are administering, so these are really important issues.

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Sónar +D – Day One

Besides the internationally renowned Sónar Advanced Music Festival, simultaneously this week Barcelona celebrates Sónar +D, a Creativity & Technology event, where some of the most cutting-edge artists and researchers get together in a wondrous kaleidoscope of highly talented people. Eager to know new stunning proposals, we were there from its Day One.

Our first discovering was the successful Belfast-born project Patchblocks , programmable mini-synth modules that caused a backing storm at Kickstarter. It has everything to delight inquiring musical minds: it is modular, it is funny and it is open. These modular synth units can be joined as puzzle pieces, and even they can be plugged to other musical instruments and gadgets, creating a wide range of sounds. Just “playing” with them, you realize the incredible variety of possibilities that these low-fi artifacts provide you, in a nearly-infinite constellation of combinations. There is a strong emphasis on the community side of the project, to share experiences and sounds. The perfect instrument to turn a musician into a maker!

After this, Andy Goodman and John Alexiou discussed about new trends on wearable devices, with witty statements like “In wearables importance is not on the device, but on the experience”. Andy Goodman, from the design agency Fjord, placed wearables on their very initial stage, remarking the issues their development still implies: recharge difficulties, tricky use of too small screens, and ugly appearance. He pointed out the great importance of the evolution of materials as the real way to improve actual wearables: to insert an electronic artifact on a textile piece, he said, doesn’t seem to him as interesting as making the materials of the textile piece fulfill a given function. “There’s no a killer app in wearables yet”, he stated.  Would it ever appear?

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Our First Post !

Digital is ubiquitous, like it happened with electricity. It is not a novelty anymore.

We live in an hybrid age. Differences between “old” and “new” technologies become irrelevant. Every day, new projects merging physical and digital worlds are born.

PostDigital Node is a blog about bits and atoms.

We are aimed to promote projects related to Digital Fabrication, Maker Culture, Niche Factories, Wearable Tech, Internet of Things, Big Data, Smart Cities, Open Hardware, Sharing Economy, Legal Tech, Smart Health, Biohacking, Civic Tech, DIY / DIWO, Crowdfunding, Open Source, Creative Commons, Open Design, and more …

We are based in Barcelona, a cosmopolitan and creative city attracting talent from all over the world.

The PostDigital Node team

Alicia Soria

Fabián D’alesio

and Kafka, “The Maker Cat”

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