RE.WORK Berlin 2014 – Day One

RE.WORK is a far-reaching proposal for all those who are interested in how new technologies will affect our lives and business. It is organized in diverse cities during the year, bringing some of the most promising professionals and researchers on diverse high-tech areas. Last week we joyfully attended RE.WORK Technology Summit in Berlin: the easy-going nature of the city fitted so well with the relaxed, comfortable atmosphere of the gathering. It was the evidence that breakthrough ideas can be spread cleverly as well as peacefully.

First exciting proposal of the day came with Jamie Paik, contributor on École Polytechnique Fédérale de Laussanne and Harvard Microbotics Laboratory, who introduced us into the polymorphic universe of soft robotics. Robots’ softness can be extrinsic (by the way it is designed) or intrinsic (by the material chosen): they are conceived to act there where people or hard robots can’t reach, with a high level of accuracy. This research area is demonstrating itself highly useful in many different applications, as the soft robots are more adaptive, multi-tasked and re-purposed than the “harder” versions. They are ready to revolutionize many professional fields: from comfortable exoskeletons to exploratory robots, soft-robots can be an essential tool in the future. For a more graphic explanation, this video from Harvard University is really eyeopening:

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Collecting Data from One’s Own: an interview with Daito Manabe

After his enthralling speech at Sónar +D, we were eager to have the chance of speaking closely with internationally renowned artist Daito Manabe. A multi-faceted creator, so many are his specialties that it is difficult to name them all: programmer, designer, VJ, researcher, technologist … Seeing his cutting-edge projects succeeding one another, it seems that a perpetual storm must occur inside his head. Nevertheless, face to face and with the company of his translator, Daito Manabe was a calm and collected man, with warm manners and fresh thoughts.

P.N. With so many facets of your creativity running on your trajectory, which is the one that would define you better? An artist, an engineer, a researcher?

D.M. I really don’t mind, I tend not to label myself. Actually I spent most of my time programming…

P.N. Your researches and inventions involving motility are really a bright step forward. Are you planning to apply them in implementations for everyday life, for instance using them with therapeutic purposes?

D.M. I’m open to work for any purpose. I have not a license as a doctor, but I will be completely open to work with some. I’m doing anything that keeps me interested, and that would be interesting too: so if someone ask me, I will be glad to explore that practical application.

P.N. Your works are always filled with technical challenges. Which technical problems use to hinder your projects?

D.M. Usually most difficulties come from non-existing hardware, as software is easier for me to develop. Sometimes it is difficult to control: for instance, on the physical electrical stimulus you can’t see everything on the screen, as the real impact of the power you are administering, so these are really important issues.

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Sonar + D – Day Three

The last day of Sónar +D Creativity & Technology Conference was maybe a quieter one, with less talks and workshops. Anyway, we discovered some really interesting stuff.

Data Cuisine, Helsinki-born research project by Moritz Stefaner and Susanne Jaschko, was one of the most surprising projects presented during these three days. Using food as a medium, they represent data and tell stories from the local context where food is cooked.  On stage, they presented the results of a 4-day workshop done at Barcelona as part of the CCCB’s Big Bang Data exhibition. Expressing data on a physical medium beyond the screen, they managed to get our attention on important issues as the unemployement rate or the state of scientific research in our country.

Moritz Stefaner and Susanne Jaschko from Data Cuisine on stage
Moritz Stefaner and Susanne Jaschko from Data Cuisine on stage

We missed the Friday live demo of Belgian creative studio Superbe but on Saturday we visited them at their stand at the MarketLab to know about the two products they presented at Sónar +D: Geometric Music is an app that enables to make music with sounds you record in a very intuitive fashion by using geometric forms and colors. On the other side, Minimom are Arduino-based little boxes to play with 8-bits recorded sounds. There are different models with different functions . By combining some of these little boxes you can have a physical experience and create real music. Superbe is also working on a prototype with more advanced features.

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Sonar +D – Day Two

On Friday, as music at Barcelona’s Sónar Advanced Music Festival stages kept sounding non-stop, we had the chance of attending some cutting-edge presentations on the frontier between art and technology at Sónar +D.

The first stimulating proposal of the day came from Japanese artist/designer Sputniko!. Now working as Assistant Professor at MIT Media Lab for the Design Fictions Group, she is also a highly renowned pop-culture personality in Japan, with a wide expertise as developer of hybrid projects addressed to question boundaries between technology and everyday life.

Coining the term “New Pop”, she talked about the importance of creating controversial works and challenging proposals using the power of new media, specially the social ones. In her experience, you can develop an influential position as a popular figure and take it to make a difference through insightful projects with an actual meaning.

She usually makes known her innovative projects through music video-clips full of imagination and humor. Sputniko! exposed some of her more celebrated works, as the Menstruation Machine, a device which simulates the symptoms of menstruation for those who wear it. Also, she talked about her Lunar Girl project with space agency NASA, a project meant to approach young girls to space sciences.

A real designer for debate, Sputniko! gently shared with PostDigital Node some other thoughts in an interview that we will publish in the following days.

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OFFF Festival 2014 – Day 2

Here are our highlights from the OFFF Barcelona 2014 second day.

An hyper crowded Open Room Stage opened with the finish creative agency Kokoro & Moi. They showed us their imaginative approach to give their clients ad-hoc design solutions, regardless of being digital or print. They also proposed some challenging equations like “Openness + Randomness =3” or “People + People =3”, meaning the importance of working  collaboratively and with no preconceptions.

The Bangkok-based designer and illustrator Pomme Chan presented her work, inspired by everyday life and obsessed with details. A good sample of that are her hand lettering illustrations made light for the Absolut Artelier.

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After that, it was time for a break, while eating our “bocata” under the sun, the relaxed surroundings of Disseny Hub looked like this …

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Our First Post !

Digital is ubiquitous, like it happened with electricity. It is not a novelty anymore.

We live in an hybrid age. Differences between “old” and “new” technologies become irrelevant. Every day, new projects merging physical and digital worlds are born.

PostDigital Node is a blog about bits and atoms.

We are aimed to promote projects related to Digital Fabrication, Maker Culture, Niche Factories, Wearable Tech, Internet of Things, Big Data, Smart Cities, Open Hardware, Sharing Economy, Legal Tech, Smart Health, Biohacking, Civic Tech, DIY / DIWO, Crowdfunding, Open Source, Creative Commons, Open Design, and more …

We are based in Barcelona, a cosmopolitan and creative city attracting talent from all over the world.

The PostDigital Node team

Alicia Soria

Fabián D’alesio

and Kafka, “The Maker Cat”

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